hideki owa

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Hideki Owa

Hideki Owa

Creative & Design Director

How I make decisions was shaped long before I called myself a designer.

I left Japan for the United States alone at fifteen. Living between two languages—and within a culture shaped by many others—taught me that meaning cannot be assumed. It has to be understood, interpreted, and carried across. Translation became second nature: not only between English and Japanese, but between what people say and what they truly mean.

That experience still defines my work today. I translate business into design, design into systems, and ideas into something people can understand, build, and use.

I grew up surrounded by artists, drawing for as long as I can remember. Their way of seeing trained my eye before design school ever did. Playing in bands taught me that the best ideas rarely belong to one person—they emerge through collaboration, listening, and iteration.

Outside of work, I collect old instruments, cameras, books, and objects that have stood the test of time. Caring for plants taught me to notice small changes and think in decades rather than weeks. Together, these habits shaped my belief that very little is entirely new. Most meaningful work is a careful evolution of what already exists.

Observation. Structure. Language.

These have become the principles that guide every project I take on.

After studying Graphic Design at Eastern Kentucky University, I built my career across Chicago, San Francisco, and Tokyo.

In San Francisco, I was an Art Director at Method, leading work for Gensler and emerging technology companies, before joining AKQA as Senior Art Director, where I worked with brands including Gap and Banana Republic.

Returning to Tokyo, I became Design Director at THA Ltd., Yugo Nakamura's studio, leading brand and digital projects for UNIQLO, KDDI, RECRUIT, and other technology companies.

In 2015, I founded PULP.

Today I work as an independent Creative & Design Director, partnering with organizations to bring clarity to complex challenges across brand, product, digital experience, and organizational communication. My role often extends beyond design itself—helping teams define direction, make better decisions, and build systems that remain useful long after launch.

I believe design is not about making things look better.

It is about helping people understand what matters, deciding what deserves to exist, and knowing where to stop.

For project inquiries or career details, please visit my LinkedIn profile or contact me at owa@pulp.jp.

大輪英樹

クリエイティブ・デザインディレクター

国内外の多様な文化やチームで培った経験をもとに、「観察」「構造」「言葉」を軸としたデザインアプローチを実践。無駄を削ぎ落としながら、使いやすさと美しさが両立する構造を設計している。

何をつくるかだけでなく、何を選び、どこで止めるかという判断の質を重視し、ブランドコミュニケーションやWebサイト、デジタルプロダクトの企画・設計・デザインを中心に、ブランド戦略から実装まで一貫して携わる。

1987年、15歳で単身渡米。ケンタッキー州の高校を経て、Eastern Kentucky Universityでグラフィックデザインを学ぶ。卒業後はシカゴ、サンフランシスコ、東京でキャリアを重ねる。

サンフランシスコではMethodにてアートディレクターとしてGenslerをはじめとする企業やスタートアップのプロジェクトを担当。その後、AKQAではシニアアートディレクターとしてGap、Banana Republicなどのブランド案件に携わる。

帰国後はTHA Ltd.(中村勇吾主宰)でデザインディレクターを務め、UNIQLO、KDDI、RECRUITなどのブランド・デジタル領域のプロジェクトを担当。

2015年に株式会社PULPを設立。渋谷を拠点に、ブランドやサービスの本質を言語化し、時間が経っても価値を失わず、実用の中で機能し続けるデザインを目指している。

デザインとは「何かをよく見せること」ではなく、「どうありたいかを明確にすること」。企業や個人の意思を丁寧に形にし、長く続く信頼と関係性を育てることを大切にしている。

職務経歴の詳細やプロジェクトのご相談は、LinkedInプロフィール、または owa@pulp.jp まで。